

( AUDIO: The Angel of Scutari)Īce activated the HADS on instructions from the Seventh Doctor, moving the TARDIS from Haiti's Presidential Palace to the university. The system triggered when the TARDIS was struck by cannon fire in 1854, which displaced the outer plasmic shell. The First Rani was able to capture the Doctor's TARDIS in a tractor beam because the Sixth Doctor had neglected to set the HADS. The Fifth Doctor had General Tillington fire lasers at the partially-materialised TARDIS in order to trigger the HADS as part of his plan to defeat the Daleks.

While stuck on Earth and attempting to avoid meeting himself, the Fifth Doctor engaged the HADS to move the TARDIS. When testing the ship after his exile on Earth had ended, the Third Doctor briefly lost the TARDIS when the HADS was triggered by a hailstorm, the Doctor noting to Jo Grant in embarrassment after they rediscovered the ship that the setting for the HADS was slightly too high.

The HADS had to be manually set, and the Doctor often forgot to do so. ( TV: The Krotons) However, another function of this was a "dispersal" instead of a "displacement", which would allow for the TARDIS to appear to actually be blown apart, but in fact remaining intact in various pieces. When the outer shell of the vessel came under attack, the unit dematerialised the TARDIS and rematerialised it a short distance away after the attacker had gone, in a safer locale. The Hostile Action Displacement System, or HADS, was one of the defence mechanisms of the Doctor's TARDIS. One can view the current XP value of the TARDIS by right-clicking the top gauge on the Front Side of the Console. The more the flight lasts - the more xp you get. The TARDIS will automatically level up while you fly. You can also change the colour of Solid blocks, Flat blocks and Roundels with dyes. To customize your TARDIS you can use TARDIS Decorator (to change interior blocks), Temporal Engine's Console Room Setting panel (to change the overall look of the console room) or the Chameleon Circuit (to change the exterior look). Ensure you have enough power to make the journey you may need to level up the energy storage or energy regeneration rate in order to travel.įor more detailed information on flying the TARDIS, as well as a full overview of the console, see The Console.įor more information on managing your TARDIS, refer to Temporal Engine article. Just set the coordinates, engage the Temporal Primer, (Drifting mode is optional) pull the Helmic Regulator and release the Quantum Handbrake.
